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Free Winning Lotto Lottery Strategy Systems Wheels Software

Free Winning Lotto Lottery Gambling Systems Strategies Software


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Free Winning Lotto and Lottery Strategies

by Ion Saliu

•••This page has two very useful features:
   lotto and lottery strategies to pick the most likely numbers to hit the next drawing
•• a highly optimized online generator of lotto and lottery numbers (combinations).

  Let's look again at the Fundamental Formula of Gambling (FFG):

        log(1 - DC)
N = ----------------
       log(1 - p)

• In the previous table, there was a column p=1/8 which described exactly a lotto game drawing 6 winning numbers from a field of 48 numbers. '6 divided by 48' is 1/8 or 0.125. That's how you calculate the probability p, when considering one number at a time!

Evidently, the combinations have an equal probability, but they appear with different frequencies. Please read an important message in my forum: Combination '1,2,3,4,5,6': Probability and Reality
The median is the key factor in the biased appearance. The numbers tend to repeat more often when their running skip is less than or equal to the 'probability median'. The 'probability median' can be calculated by the Fundamental Formula of Gambling (FFG) for the degree of certainty DC=50%. This revolutionary premise constitutes the backbone of the strategy that follows.

You only need 3 values for the degree of certainty DC: 50%, 75%, 90%. The parameter DC=50% is fundamental. It represents the 'probability median'. You can substitute the other two, or you can add other parameters, if you wish. You will need a calculator with scientific functions, specifically the logarithm function. I assume you know how to use a calculator.
Click here if you want to download a DOS program that does all the calculations: FORMULA.EXE. The program allows you to calculate the number of trials N for any degree of certainty DC. Plus, you can also calculate the very important 'binomial distribution' formula (BDF) and 'binomial standard deviation' (BSD).

log(1-p) = log(1-0.125) = log(0.875) = -0.057992. Save that number to memory. log(1-DC) = log(1-0.75) = log(0.25) = -0.60206. Divide 0.60206 by the number in memory (-0.057992); result: 10.38; always round up to the next integer: 11 in this case.

      I created a mini-table for three types of lotto games: 6/42, 6/48 and 6/54. If you don't bother to work with logarithms and your game is not listed in the table, you can approximate. For example, the popular 6/49 lotto game has the same values as those listed for the 6/48 game. A 6/45 lotto game will have numbers somewhere between 6/42 and 6/48. It is best to select the highest numbers: it increases the winning probability. The values might represent approximations. Trust but verify! I recommend you trust yourself first. Use my FORMULA.EXE and do your own calculations for any game you wish, any p, any DC.

 

DC

¯

6

42

6

48

6

54

50% 5 6 7
75% 10 11 12
90% 15 17 20


      Turning again to the 6/48 game. For DC=50%, the table shows the number 6. It means that half (50%) of the winning numbers in each draw are repeats from the past 6 drawings! That is, on the average, three of the six winning numbers have also been drawn in the last 6 draws. For DC=75%: three-quarters of the winning numbers in each drawing are repeats from the past 11 draws! That is, on the average, four or five of the six winning numbers have also been drawn in the last 11 drawings. The degree of certainty DC=90% should be obvious now. In 90% of the drawings, all 6 winning numbers were also drawn in the past 17 drawings. I studied for a long time the 6/48 lotto game conducted for many years by Pennsylvania lottery. The gambling formula and the numbers in the table were validated to a high degree. Moreover, there were drawings in which all six winning numbers had been repeats from the past 11-12 drawings, even from the past 6-7 drawings! In the last 500 drawings of the late Wild Card lotto game (6 of 48), in 123 cases (25%) all 6 winning numbers were repeats from the last 12 drawings. In 25 cases (5 times a year), all 6 winners were also drawn in the last 7 drawings. More amazingly, in 7 cases, all 6 winning numbers were repeats from the last 4-5 drawings!!! Such favorable cases were separated by about 50 drawings. In other words, one could select numbers from the last 5 drawings and, say, win, then wait 50 drawings before selecting again numbers from the most recent 5 drawings. That is a serious money-saving method. The lotto wheels in my freeware programMDIEditor and Lotto WE offer the '4 out of 6' minimum guarantee. They offer, however a good shot at higher prizes. I would not be surprised at all if several players even hit the jackpot (the first prize). It is also true that there were situations when only 2-3 numbers were repeats from the last 6 or even 11 drawings.

     In order to apply this knowledge to your playing strategy, you need my lottery software MDIEditor and Lotto. Run the application. Make sure you have created a drawings data file and you keep it updated. It is mandatory! Otherwise, you'll be wasting your time! Do the statistical reporting for the lotto-6 game. Go to the skip chart and only look at the first number listed in each skip string. For example, for the lotto number 13 you will see a skip string like 4 11 9  21 ... The number of importance to you is 4 (the beginning of the string). It is best to work with DC=75%, since it offers a better chance to predict 4 or 5 winning numbers for the next draw. It also offers a better frequency of situations when all six winning numbers are repeats from the last 11-12 drawings. Write down all the lotto numbers for which the skip string starts with a value less than or equal to the value corresponding to DC=75%. In the example above, you would write down all the first numbers in the skip strings less than or equal to 11. In other words, everything between 0 and 11. I usually increase it by 1 (make it 12) since there are approximations in working with logarithms.

      You will come up with 15- 25 numbers, depending on your lotto game. You will not play all the possible combinations since the price of playing them consistently would be prohibitive. Instead, you will use an abbreviated lotto system or lotto wheelMDIEditor and Lotto comes with 20+ such systems, some of the best wheels anywhere. They emphasize higher prizes rather than lower costs. Say, you came up with 18 numbers to play for the next drawing. Click on File, Open and select the file SYS-18.46. Follow the instructions on how to apply your picks to that particular lotto wheel.

     This lotto method specifically targets the third prize in the lotto-6 games ('4 out of 6').

Please be advised that the lotto wheels do more harm than good. Read the mathematical presentation of this fact in my messages: "The myth of lotto wheels or abbreviated systems" and The Fundamental Formula of Wheeling" (July 2002).
The shortcomings of the abbreviated lotto systems or wheels are diminished by the set of strategies presented on this web page, however.

      If you came up with too many numbers for your budget, you can reduce them further. Read the Lottery Tutorial in MDIEditor and Lotto. You will want to avoid the worst pairings in your picks. You may also want not to play those numbers which are repeats from the previous drawings. A value of 0 (zero) in the skip string means that the number was also drawn in the previous drawing. It is fairly rare that numbers repeat from one drawing to the next. It does happen, though. I recommend you first try this system on paper, before playing it with real money. You need to understand it real well. You also need take very good care of your drawings file.

••• Here is how you can expand this strategy using my lottery software SuperPower$. Clicking on this link will take you to the download location of the best lottery and lotto software you can get today. This is NOT the disabled shareware version. I discontinued altogether the shareware trials of my software. Don't worry about the reviews. In the case of my software, the reviews only analyze the negatives. Probably the expectations are so much higher. I can handle that, it's a great compliment, thank you very much! On the other hand, one word of advice! SuperPower$ is tough medicine, not a placebo. For 10% of the users, SuperPower$ seems hard to use, requiring a serious effort. It is especially true for those who are not too familiar with DOS. I advise them not to use SuperPower$ right now. A positive mindset is of the essence in the process of selecting the filters. They need first to become more familiar with DOS. Besides, nobody loses anything, since SuperPower$ is totally free to download and use! Some try to fool me into emailing them my secret software and strategies. No way! I will make more things available, but publicly, on this site, not on an individual basis!
You will have also a chance to get even closer to the more powerful lottery, lotto, keno, horse racing, and gambling software utilities that have been available to me only. The scientist and the philosopher in me pressed me real hard to reveal more and more of my researching the lottery and gambling fields. The tasks are very difficult. I am proud of the results of my unusual efforts. In return, please do me a special favor. Let other people know about my Web site! If you don't think that this method and my software are not the very best in the lottery and gambling fields, then let your enemies know about this site!
     SuperPower$ does everything that MDIEditor and Lotto does, plus ten times more. Read carefully the tutorial of SuperPower$. The lotto combination generator has a feature that filters out any number or numbers you want. The procedure is automated by a batch file (LEAST.BAT). First, you work with the strategy I presented earlier. For the sake of the example, let's say you came up with 25 lotto numbers to play: 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25.
The rest of the numbers will be filtered out. You will write them at the top of your lotto data file, exactly 6 numbers on each line:
26,27,28, 29, 30,31
31,32,33,34,35,36
37,38,39,40,41,42
43,44,45,46,47,48
49,49,49,49,49,49
None of those numbers will appear in any of the lotto combinations generated.
You now have two choices. You can generate lotto combinations without wheeling them (press the function key F7: Combinations - Free Form). Or, you can wheel all the remaining 25 numbers (press the function key F8: Lotto Systems). The wheeling feature generates automatically lotto systems with the following minimum guarantees: "3 out of 6", "4 out of 6", and "5 out of 6". In the first scenario (pressing the function key F7), the program will run forever, unless you press the function key F10. Most of the non-wheeled combinations will be repeated several times. I consider this method to generate the very best quick-picks. You should run the program for around an hour, then select combinations from the end of the run. Or you can restart the combination generator, then stop it, then run it again, stop it again, etc. This way, we conform to the law of big numbers in theory of probability: the more we repeat an event, the higher the winning probability. SuperPower$ has dozens of filters or eliminating conditions. They act together to reduce the number of lotto, pick-3, and pick-4 combinations to as few as possible.

••• Version 6.1 of MDIEditor and Lotto has been greatly enhanced. It uses now filters as in SuperPower$, plus it allows the use of this strategy automatically. You don't need to check the stats and select the numbers which came out in a specified range of past draws. You simply set a filter for the program to generate only numbers which came out in the specified range. For example, you set the filter to 11 and the program generates only numbers that came out in the most recent 11 drawings. This filter can be used for any lotto-5, lotto-6, lotto-7, Keno, horse racing, pick-3, and pick-4 game. The application uses another filter as well. In the digit games (pick-3, pick-4 and horse racing treated as a 3-digit game), it eliminates also all straight combinations in the specified range of past drawings. For example, you set this filter to 500. None of the straight combinations drawn in the past 500 drawings will show up among the combinations generated by the application. In the lotto games, this filter will eliminate 3-, 4-, and 5-number groups from the specified range of past drawings (lotto-5); 4-, 5-, and 6-number groups from the specified range of past drawings (lotto-6); 5-, 6-, and 7-number groups from the specified range of past drawings (lotto-7 and Keno). For example, your Data6 file of past pick 6 drawings has 500 drawings. You can set the second filter to 100 and MDIEditor and Lotto will eliminate all 4-number groups that came out in the most recent 100 drawings. The program will also automatically eliminate all 5-number and 6-number groups that came out in the last 500 drawings. It is extremely unlikely that any 6-number combination previously drawn will come out again in a lifetime! Chances are very, very low that even any group of 5 numbers in a previous 6-number combination will be drawn again.
••• Version 7.0 of MDIEditor and Lotto goes one step further to complete the cycle: It determines statistically the filters. You can notice that high values are usually followed by lower values. If a filter was incremented three times in a row, it will normally decrease. Vice-versa: three consecutive decreases are followed by an immediate increase most of the time. These statistical rules can help you set the filters for the next drawing. Additionally, the program is now a definitive replacement for both Notepad and WordPad.
•••  Version 'WE' of 'MDIEditor and Lotto' (February 2002) handles just about any lotto and lottery games: pick-3, pick-4, lotto-5, lotto-6, lotto-7, PowerBall (both 5+1 power ball and 6+1 power ball), horseracing (both trifecta and superfecta), keno. The 'great application' does thorough statistical analyses, and then it generates optimized combinations based on user's strategies. A 'strategy' is a filter setting; the filters are plotted by the statistics modules of 'MDIEditor and Lotto'.

•••      This lottery system can be applied to other game formats as well: lotto-5 or lotto-7. The only thing is the availability of specific abbreviated lotto systems or lotto wheels.
In addition to the lotto-6 wheels that accompany my freeware, I also offer free lotto-5 and lotto-6 wheels. The wheels are as close as possible to mathematically balanced systems. They offer a high probability of prizes better than the third tier (3 of 5, or 5 of 7, or 4 of 6).
They can be downloaded from my FTP Downloads site. The lotto-6, lotto-5, and lotto-7 wheels are archived in three self-extracting EXE files: SYSTEM6.EXE, WHEEL5.EXE, and WHEEL7.EXE, respectively. Type the name at the DOS prompt to decompress such a file; or, double click the file name in Windows Explorer. The packages come also with short readme text files.


• MDIEditor and Lotto comes with lotto wheels satisfying the minimum guarantee '4 out of 6'. Therefore, they are applicable to the lotto-6 games only. Of course, this gambling formula strategy can be applied to any types of lottery and gambling. For example, it greatly improves the odds in pick-3, pick-4 lottery games. For that to work, however, you definitely need SuperPower$. The application also offers an original method of playing the horse races as a pick-3 game! You can play all three digits as trifecta combinations; or the first two digits as exacta; or the first digit in each combination as "to win".

  As promised, here is the strategy applied to the pick-3 and pick-4 games. The formula says that 50% of the 3 digits (1 or 2 digits) of the pick3 game will come out within 1 drawing, that is, they are repeats from the preceding drawing. Or, 75% of the 3 digits (2 or 3 digits) of the pick-3 game are repeats from the last 3 drawings. The following is real data from Pennsylvania lottery again. I analyzed the last 500 drawings (as of March 7, 1999). In 15 cases, all 3 digits were repeats from the last drawing. For example, the real-life drawing was 3,2,2 and the next drawing was 2,2,3. In 72 cases, all 3 digits were repeats from the last 2 drawings. In 133 cases, all 3 digits were repeats from the last 3 drawings.

  The formula says that 50% of the 4 digits (2 digits) of the pick4 game will come out within 2 drawing. Or, 75% of the 4 digits (3 digits) of the pick-4 game are repeats from the last 3 drawings. The following is real data from Pennsylvania lottery again. I analyzed the last 500 drawings (as of March 7, 1999). In 10 cases, all 4 digits were repeats from the last drawing. For example, the real-life drawing was 3,1,8,1 and the next drawing was 3,8,3,8. In 70 cases, all 4 digits were repeats from the last 2 drawings. In 147 cases, all 4 digits were repeats from the last 3 drawings.

Another perspective
The Fundamental Formula of Gambling (FFG) offers a multitude of perspectives. A different way of using FFG in devising strategies is presented on the "Message Board II". Specifically, the following threads are of most interest: "FREE Online Mega-million Lotto: Data Files + Strategy" and "Re: Comparative lottery/lotto software programs+ Strategies 101".
For advanced tips on creating the LotWon strategy files (i.e. setting the filters), read this message:
"My kingdom for a good tutorial!"

••••• The power strategy
I was hesitant for a long time. In the end, I made public the essentials of what I call the killer lotto strategy. It requires a substantial playing capital, but the possible return is 5000%. The strategy can be improved to a near perfection level, using more pairings, even triples, and filters. The strategy is presented on the message board, the thread: A possible killer lotto strategy? Open debate.
Actually, there are a lot more messages of utmost interest. Things always evolve. There is a new 'wonder-grid'. There is also new, much more powerful, 32-bit lottery software. The “What's New” page has up-to-date details.

     This system is entirely based on mathematics and has been validated statistically by the drawings conducted by Pennsylvania lottery. I doubt you had been using a better method of picking lotto numbers... Why am I revealing this strategy? How come I haven't won the jackpot yet? Read a good explanation on the CompuPsychology page of this site. It's the act of the daemonion...

 

This material is copyrighted. You may not distribute it in any manner whatsoever. The author may not be held responsible for any losses as a result of using or misusing the system presented here.

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•• Here is a very useful device for you: the best lottery and lotto combination generator you can find online! This powerful online application handles any type of lotto and lottery games: pick-3, pick-4, lotto-5, lotto-6, lotto-7, PowerBall (both 5+1 power ball and 6+1 power ball), horseracing (both trifecta and superfecta), keno; plus, the queen of casino games: roulette; plus, sports betting, the American way. The ActiveX control also calculates the odds in lotto games, including PowerBall and Keno, following the official method used by the lottery commissions.

••• Requires Microsoft Internet Explorer version 4 or later in order to run my lottery ActiveX control. Download your free copy of MSIE5 from the home page.•••


• Version 5.0 of the ActiveX control generates 100 combinations in a text box. The combinations can be saved to files, using the "Save" button. The text box is a capable online editor: select, copy, cut, paste, undo, select font, edit, print, save to file… The control buttons boast now “tool tips” – a useful feature for newcomers. And that's just for starters!
The online application calculates also the binomial standard deviation and the fundamental formula of gambling (FFG).
The ActiveX control sports an often-requested team-combination generator applicable to the American betting system. The player can choose between two teams to win a bet, based on a point spread or just “pick 'em”. The player must first create “game files” consisting of the competing teams. Additional info is available in the input boxes and the main text box.
The "Roulette" option applies now my "Free Winning Roulette System #2", as presented on the "Roulette" page and the "Message Board". The last three columns are what is all about.
"D1&2" means the 1st dozen (1 to 12) in combination with the 2nd dozen (13 to 24). "D1&3" means the 1st dozen (1 to 12) in combination with the 3rd dozen (25 to 36). "D2&3" means the 2nd dozen (13 to 24) in combination with the 3rd dozen (25 to 36). A + (plus) sign indicates a hit, a – (minus) sign indicates a loss. You can count how many + a specific 2-dozen group encountered in 100 spins. Is it above or below the standard deviation? Follow the ideas in the free system #2… You can also see how the + and – move within 100 spins.
There are important statistical reports at the end of the roulette file. The file shows also the “seed” used for the random generation. It is far more ranging than the “timer” seed used previously. Therefore the randomization follows more closely the “natural” randomization. This feature is of use to computer programmers. Read more on my approach to randomization: "Randomizing: An Art of Scientific Philosophy, Science of Philosophical Art, Philosophy of Artistic Science, Art of Philosophical Science, Science of Artistic Philosophy, Philosophy of Scientific Art ©". It has the source code of a Visual Basic function: TheSeeder ().

••• This page has generated way too much excitement. The material and the additional software are very serious, nonetheless. It's worth mentioning that this site has been visited several times by the United States Patent and Trademark Office (USPTO). As part of the search for prior art to determine the novelty of new patent applications, USPTO is using non-patent literature more than in the past. This is especially true in the software arts, where so much ground-breaking work has been done by programmers who make their products available as shareware or freeware (such as myself).
•••

All the download links for my freeware "SuperPower$", "LotWon", "MDIEditor and Lotto" are located on the Help page. Click here to access it. The Help page contains also info on downloading, installing, and running my software. The "What's New" page. always posts the latest on availability and pricing of LotWon software and gambling systems. Also, the "Message Board" is a good place to check out from time to time. Other users of my software and myself post useful tips. I usually release a lot of new software and lottery strategies. There are plenty of new starting ideas. These ideas can be used immediately or can stimulate your mind to build your own working systems. The message board is the place of up-to-the-minute announcements. Useful info can also be found on the “FTP Download” site and the “FAQ” page.

Let us be mindful that we don't live to win, but win to live. For the loser without a win is like the wagon without a horse: The clouds will shade, the sun will blade, the rain will degrade, the snow will fade—out!

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